I started off my first level and working from these two concept images
over a few days put together this...
This level was never going to be overly successful being my first in Unreal 4 but I did learn a lot, from some basic mistakes to avoid to some nice shortcuts that save a lot of time. It's also worth nothing that everything here was made by me, from the textures to the models and I'm not really much of a 3D artist. I think that probably also helped distract from the purpose of what I was doing after a basic block out stage.
Overall though I think this was successful but for my next level I decided upon something a little different...
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