Tuesday, 2 September 2014

Mapcore Unreal 4 September Challenge Part 2

I took about a three hour break before I literally couldn't keep away any longer and came back to working on my challenge map. I took the main bridge out and replaced it with two that run along the walls, I think this is much better this way as it allows both teams quicker access to each others flag rooms via reaching the drop down points quicker. It also allows people on the lower floor a better view of the players above and more chances to take a shot at them.


I also removed the floor from the main room and replaced it with a bridge that connects the two ramps. I think this works much better as it brings all three floors into the conflict makes the level also more visually interesting.


One of my main concerns of the map earlier was that the flag points might be too easy to protect. Simply put your back against the corner wall and you could cover all three entrances to the room. To counter this I added an extra room where the corner used to be and a secondary ramp that connects to the original ramp. This gives the defender no real perfect place to stand and camp and also the attacker a second option for entering that room.



The secondary ramp is also visible from the top level however, to add more options for the defenders also.




That's it for today, overall I'm pretty happy with my progress in this challenge and hopefully by the time I submit I can have something truly exciting!

No comments:

Post a Comment