"I’m making a game! I will probably never finish it! But I thought I’d start talking about it anyway, to keep my goals straight and get feedback on my ideas as I go."
Tom Francis, 2010What better way to start this blog than to quote the person that inspired it and a little background information.
I've been working in the games industry for the past three years now, first working as QA at The Creative Assembly in Horsham before taking a brave/bold/stupid leap of faith and moving to Headstrong Games in Central London in my first design job.
Since then I've been working on an unannounced product that has really helped me to grow my skills as a designer and what better way to put those skills to the test while also improving on an area that is currently a weakness than to start learning how to work with Unity?
This should be fun right?
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